I worked as a Houdini TD on the second season of DaVinci's Demons with the lovely people at Realise Studio, and was responsible for the layout, texturing, lighting & render of a wide variety of shots.
We created a virtual environment consisting of a fully CGI landscape, sea and battle ships. Using some of the latest procedural and simulation tools in Houdini we created thousands of the trees and fields of grass as well as the undulating sea water.
Our VFX was Emmy nominated & won an RTS award.
VFX Supervisor : Paul Simpson
VFX Producer : Gavin Gregory
2D Lead: Stefan Susemihl
VFX coordinator : Tom Brown
VFX Editor : Ross Macpherson
Pipeline TD : Lars Van Der Bijl
TD : Louis Dunlevy, Amir Bazazi, Cai Matthews, Ben Blundell, Jordi Bares, Julian Davidson, Michele Fabbro
Matte Painting : Rainer Stolle
Comp: Alex Snookes, Antoine Foulot, Matheus Lacava, Julia Caram, Tomos Sion